Pathfinder: Changing the Chakra System

Pathfinder: Changing the Chakra System

A Desperately Needed Fix for an Awesome Concept


The Occult Adventures rulebook for the Pathfinder Roleplaying Game is in desperate need of a rewrite.


Making a Fortitude and Will save every round, which gets prohibitively difficult in extremely short order, with the "swinginess" of a d20, was not a viable option.


Further, with the given difficulty, the power granted in exchange is short in duration and extremely underwhelming.


This needs to be fixed. Let's get started.


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